![]() ![]() ![]() That´s what I think is the most difference with Blender´s development, they just listen to users (I´m not a Blender user). It doesn´t mean that it´s good, that you should like it or that Autodesk should implement it but it´s just one of those more than 1000 ideas that seems to fall on deaf ears. /rebates/2fmaya&. Component Tags and Deformer Falloffs bring artists modern methods for defining membership and weighting, as well as seamlessly sharing that data between geometry and deformers. So basically Maya 2023´s updates are going to be as shitty and irrelevant as any previous release.ĮDIT: If you´re curious here you can see the last idea I posted (which includes a link to the previous idea I posted). Maya 2022 introduces several procedural, topology-independent rigging workflows. Maya 2022 introduced that stupid robots and BS made for beginners to start easier but people can gain more knowledge watching a simple introduction to Maya tutorial and this subreddit is filled with super basic questions/problems anyways which means that all the work done for those stupid robots was a waste of time that could have been used to make Maya better. (More ignored since TJ Galda left Autodesk)Įven something as simple as making Backdrops for the Node Editor has been requested and ignored since years ago. We continue to focus on creating more artist-friendly experiences across disciplines. Over the years, Maya has delivered top-quality updates to help you work faster and more efficiently. There´s more than 1000 suggestions on the Maya Ideas Forum which are completely ignored by Autodesk. Date: JSource: Georgia State University Summary: After more than a decade of research, scientists share what they have learned about the. Whats New in Maya See how Maya has evolved.
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